﻿using System;
using System.Collections.Generic;
using System.Text;

namespace ShootSearch.FileSystem
{
    public delegate void FileSystemActionEventHandler(object sender, FileSystemEventArgs e);

    public class FileSystemEventArgs: EventArgs
    {
        //private FileSystemActionType actionType = FileSystemActionType.Read;
        private string fileId= string.Empty;

        //public FileSystemActionType ActionType { get { return actionType; } }
        public string FileID { get { return fileId; } }

        public FileSystemEventArgs(string fileId)
        {
            //this.actionType = actionType;
            this.fileId = fileId;
        }

    }

    //public enum FileSystemActionType
    //{
    //    Write,
    //    Read
    //}
}
